Custom Operator Libraries

With VisualApplets, you have the possibility to convert image processing modules you have designed in VHDL into VisualApplets operators.

You incorporate your modules as IP cores into VisualApplets. Each IP core builds one operator. After implementation, these operators work like built-in VisualApplets operators. Operators implemented in such a way are called custom operators.

[Note] Availability

The VisualApplets Custom Library feature is part of VisualApplets Expert.

To use the Custom Library, you need either an Expert license or the VisualApplets 4 license.

To make your custom operators available on the VisualApplets GUI, you also need to define one or more custom libraries that contain the custom operator(s.) Each custom operator needs to be part of one specific custom library.

Workflow

You add a new custom operator to VisualApplets in just a few steps. You can complete the whole work flow by your own:

  1. Specify the custom operator’s main properties and its interface directly on the VA GUI (operator name, operator version, number and properties of required image in, image out, memory ports, etc.).

  2. Based on your input of step 1, let VisualApplets generate the VHDL code for the operator interface (black box) and a VHDL test bench for testing your implementation.

  3. Wrap your HDL code so that its interface matches the generated black box. For testing your implementation the automatically generated test bench may help.

  4. Create a net list of your implementation. Also create a constraints file if required.

  5. Optionally, create the operator documentation (for the operator help window) and a simulation model (that later allows to simulate a VA design containing the custom operator).

  6. Edit the custom operator in VA again: Add the generated netlist and optionally also the help files and simulation model.

After these steps, your image processing module is available as custom operator directly in VisualApplets and can be used the same way as any other operator. The custom libraries are saved as *.val or *.vl files (similar to the user libraries). They can be deployed and distributed in this format.

VisualApplets Custom Operator Functionality

VisualApplets (i.e., the VisualApplets Custom Operator Functionality) is used two times during this work flow:

  1. For the generation of an operator prototype in VisualApplets allowing to export HDL code for defining the concerning IP core interface (black box and test bench).

  2. For completing the operator by adding the necessary files for synthesis and (optionally) simulation and help content.

Generation of Operator Prototype: The VA Custom Operator Functionality lets you create an operator prototype which can immediately be used for instantiating the operator in Visual Applets. For this operator prototype a black box interface and an RTL level simulation entity for emulating the communication ports of the generated operator interface can be exported. Then you can start coding (i.e., implementing your HDL code complying with the interface of the black box) and simulating your custom operator design. The resulting FPGA design you then synthesize to an EDIF or NGC netlist. Optionally, you add a constraints file, create a dynamic link library for VisualApplets high-level simulation, and write HTML documentation for the VisualApplets GUI.

Completing the operator definition: The VA Custom Operator Functionality lets you specify the netlist, simulation library and documentation files. Supplemented with these files the operator is ready for use immediately.

Operator Types

VisualApplets knows different types of operators and ports, depending on the underlying flow control mechanism. Operators may be of type O or type M.

[Tip] Custom Operator Type: M

Custom operators are always of type M.

Synchronous and Asynchronous Operator Ports

Operator ports can be synchronous or asynchronous. Being synchronous in VisualApplets basically means that data of several ports is transferred synchronously, whereas ports which are asynchronous to each other support non-aligned communication patterns.

Ports are only synchronous if they have a common M-source, or if they are sourced from a SYNC module; any constellation of O-operators may be between that source and the ports.

Depending on the relation of the operator input ports to each other, we differentiate between the following options:

  1. Synchronous inputs: All input ports are synchronous to each other. There is one output port.

  2. Asynchronous inputs: Some of the input ports are asynchronous to each other and all outputs are synchronous to each other.

Operators with asynchronous outputs are not allowed. Operators with synchronous inputs may only have a single output. If more than one output is required, the inputs must be declared as being asynchronous.

[Tip] Defining Multiple Outputs

If you want to create an operator with multiple outputs, you need to declare its inputs to be asynchronous. Multiple outputs are always synchronous.

Examples for both classes (built-in Visual-Applets operators):

RemoveImage

M-Operator with synchronous inputs and one output.

SYNC

M-Operator with asynchronous inputs and multiple, synchronous outputs.

Interface Architecture

VisualApplets custom operator interfaces are designed for smoothly integrating your new operators so they behave inside VisualApplets like built-in operators. You can define any number of input and output ports for your custom operators.

  • Image In / Image Out: The Image In and Image Out ports may support multiple image formats. They are driven by simple-to-use FIFO interfaces. The FIFOs reside in the VA part of the custom operator, so that you only need to implement a flow control, but not the FIFO.

  • Memory ports: You also can define any number of memory ports. They also use FIFOs residing in the VA part of the custom operator.

  • GPIO ports: In addition to the image ports, you can define general-purpose I/O ports, e.g., for communicating asynchronous signals to the operator.

  • Registers: To allow the final user of your operator to configure the operator and to get access to status information, you can define any number of write and read registers.

  • Clock: The ports for receiving clock pulses are set up automatically for every custom operator.

  • Reset/Enable port: The ports for receiving reset or enable commands are set up automatically for every custom operator.

The following sections describe the different types of interfaces shown in the above figure in detail.

Clock Interface

VisualApplets connects two clock inputs – the design clock and a second clock synchronous to the design clock but with double frequency. All interfaces except the memory interface must be synchronous to the design clock. The memory interface may be configured using the design clock or the double frequency clock for the read and/or write interface.

Reset and Enable

The Reset and Enable inputs are driven by the according “process enable” and “process reset” signals of the VA-process where the operator is instantiated. Make sure you implement the following behavior as reaction to these signals into your operator:

  • Assertion of Reset puts the operator in its init state.

  • Assertion of Enable starts processing.

  • Deactivating Enable stops processing.

  • (When Enable=0, the output FIFOs of the operator are not read. Depending on the state of the image processing pipeline some data may still be written to the input ports but the flow control safely prevents that any FIFO content gets corrupted.)

  • Reset is only asserted when Enable=0

The following behavior to these signals is implemented in the VA part of the custom operator:

  • Reset will empty all port interface FIFOs.

  • Reset and Enable have no effect on the parameters of the operator.

  • Reset and Enable have no effect on the GPIO interface of the operator.

Register Interface

For communicating operator parameters and status, the custom operator may be supplied with an arbitrary number of VisualApplets parameters. Each of the parameters translates to a separate register port of the custom operator. VisualApplets cares for dispatching the accesses to and from the operator registers.

Interfaces for Image Data

Image Protocols

You can define the image protocols that will be supported by the image in and image out ports of your custom operator. The future user of your operator will then be able to select from the list of image protocols you provide.

VisualApplets offers the following image formats to be supported by your operator’s ImgIn and ImgOut ports:

  • grayXxP: gray image with X bits per pixel and parallelism P

  • rgbYxP: color image with Y/3 bits per color component (red, green, blue) and parallelism P

  • hsiYxP: color image with Y/3 bits per color component (HSI color model) and parallelism P

  • hslYxP: color image with Y/3 bits per color component (HSL color model) and parallelism P

  • hsvYxP: color image with Y/3 bits per color component (HSV color model) and parallelism P

  • yuvYxP: color image with Y/3 bits per color component (YUV color model) and parallelism P

  • ycrcbYxP: color image with Y/3 bits per color component (YCrCb color model) and parallelism P

  • labYxP: color image with Y/3 bits per color component (LAB color model) and parallelism P

  • xyzYxP: color image with Y/3 bits per color component (XYZ color model) and parallelism P

Additionally, the image dimension and the information whether pixel components are signed or unsigned can be coded by optional suffixes.

The pixel data width X is limited to 64 bit. The width Y must be a multiple of 3 and is limited to 63 bit. The parallelism P defines the number of pixels which are contained in a single data word at the interface port. It must be chosen from following set of allowed values: P = {1, 2, 4, 8, 16, 32, 64}.

Packing of image data into words of a given interface width N must follow certain rules:

  • The data of all P pixels must fit in a single word of length N. The data is stored LSB aligned which means that for a pixel width Z (Z=X for grey, Z=Y for color) data is distributed as follows: Pixel[0]->Bits[0..Z-1] .. Pixel[P-1]->Bits[(P-1)*Z..P*Z-1].

  • For RGB images the three color components are packed LSB aligned into a sub word [0..Y-1] in the following order: red uses the bits [0..Y/3-1 ], green the bits [Y/3..2*Y/3-1] and blue the bits [2*Y/3..3*Y/3-1].

  • For YUV color images the same rules than for RGB applies where Y takes the role of red, U that of green and V the role of blue.

  • For HSI color images the same rules than for RGB applies where H takes the role of red, S that of green and I the role of blue.

  • For LAB color images the same rules than for RGB applies where L takes the role of red, A that of green and B the role of blue.

  • For XYZ color images the same rules than for RGB applies where X takes the role of red, Y that of green and Z the role of blue.

In VisualApplets, any link carries the properties maximum image width and maximum image height. VisualApplets lets you define optional constraints for the maximum width and height for any of the supported image protocols of the custom operator separately.

For an image interface port, you define a list of allowed image protocols. This list makes up a subset of the possible VisualApplets image formats (see above). A format can be described by the following properties:

  • Data type uint or int

  • Pixel data bit width N = [1..64]

  • Gray or color format (single or three data components with aggregated width N)

  • Flavor of color format (RGB, HSI, HSL, HSV, YUV, YCrCb, LAB, XYZ)

  • 2D, 1D, or 0D

  • Parallelism P = {1,2,4,8,16,32,64}

Implicitly it is assumed that the kernel size is 1x1. The listed formats are numbered starting from zero and therewith define an ID.

When working with the final operator in VisualApplets, the user of your operator can select any of the formats you list here for the image communication port in question. According to the selection made by the VA user, the corresponding ID will be output to the related custom operator port.

This enables the custom operator to adapt its behavior to the selected format.

Image Input Ports

Image input ports allow to communicate image data from the VisualApplets process to the custom operator. These ports are named ImgIn. If you designed the custom operator to support configuration of its input channel(s) (see section 'Image Protocols'), several different protocols can be driven through a single port selected by the corresponding format parameter within VisualApplets. The interface basically consists of a FIFO and a parameter register providing an ID for the actually used data format. The custom operator must care for reading the FIFO and interpreting the image data according to the protocol of the selected image format. The operator must guarantee a correct flow control according to the status pins providing information about the filling state of the FIFO, i.e., no data may be read when the FIFO is empty.

For an image interface port, a list of allowed image formats needs to be defined. This list makes up a subset of possible VisualApplets image formats (see section 'Image Protocols') where a format can be described by the following properties:

  • Data type uint or int

  • Pixel data bit width N = [1..64]

  • Gray or color format (single or three data components with aggregated width N)

  • Flavor of color format (RGB, HSI, HSL, HSV, YUV, YCrCb, LAB, XYZ)

  • 2D, 1D, or 0D

  • Parallelism P = {1,2,4,8,16,32,64}

Implicitly it is assumed that the kernel size is 1x1. The listed formats are numbered starting from zero and therewith define an ID.

When working with the final operator in VisualApplets, the user can select any of the formats you list here for the concerning image communication port. According to the selection made by the VA user, the corresponding ID will be output to the related Custom Operator port. This enables the custom operator to adapt its behavior to the selected format.

Image Output Ports

Image output ports allow communicating image data from the custom operator to the VisualApplets process. These ports are named ImgOut. If you designed the custom operator to support appropriate configuration of its output channel(s) (see section 'Image Protocols'), several different protocols can be driven through a single port selected by the corresponding format parameter within VisualApplets. The interface basically consists of a FIFO and a parameter register providing an ID for the actually used data format. The custom operator must care for feeding the FIFO with image data according to the protocol of the selected image format. The operator must guarantee a correct flow control according to the status pins providing information about the filling state of the FIFO, i.e., no data may be written when the FIFO is full.

For an image interface port, a list of allowed image formats needs to be defined. This list makes up a subset of possible VisualApplets image formats (see section 'Image Protocols') where a format can be described by the following properties:

  • Data type uint or int

  • Pixel data bit width N = [1..64]

  • Gray or color format (single or three data components with aggregated width N)

  • Flavor of color format (RGB, HSI, HSL, HSV, YUV, YCrCb, LAB, XYZ)

  • 2D, 1D, or 0D

  • Parallelism P = {1,2,4,8,16,32,64}

Implicitly it is assumed that the kernel size is 1x1. The listed formats are numbered starting from zero and therewith define an ID.

When working with the final operator in VisualApplets, the user can select any of the formats you list here for the concerning image communication port. According to the selection made by the VA user, the corresponding ID will be output to the related custom operator port. This enables the custom operator to adapt its behavior to the selected format.

General purpose I/O

The General Purpose I/O interface allows connecting dedicated signal pins of the custom operator. Every GPIO port maps to a pin of the custom operator which is either an input or an output.

Bidirectional pins are not supported. In VisualApplets, the corresponding operator ports are of type SIGNAL.

[Tip] Bidirectional Pins not Supported

The GPIO pins must be either an input or an output. Bidirectional pins are not supported.

Memory Interface

A custom operator may be set up for accessing one or more banks of memory. The concerning memory ports have a FIFO like interface for write and read commands. The FIFOs reside in the VA part of the custom operator, so that you only need to implement a flow control, but not the FIFO. The timing of forwarding the FIFO content to the memory controller attached to the custom operator is fully controlled by VisualApplets.

Defining an Individual Custom Operator via GUI

First of all, you need to enter some details describing your new custom operator.

VisualApplets uses these details for generating a VHDL black box for your custom operator and an according test bench for simulation.

You enter the configuration for your individual custom operator via the VisualApplets GUI. VisualApplets makes the specified operator available for use in a design immediately, even if the operator specification is incomplete concerning netlist, simulation model and documentation.

[Tip] Custom Library File

A custom library with all contained operators is stored as one single <LibaryName>.val or <LibaryName>.vl file. <LibaryName> is the name of the custom library.

This file can be distributed and directly applied in VisualApplets. It simply needs to be copied into the Custom Library directory which is specified in the VisualApplets settings.

[Tip] Operator Configuration in XML Format

VisualApplets stores the custom operator specification in XML format. You can export the XML content from the custom library to a file, e.g., for handling it in a version control system. On the other hand you can import the XML for adding a custom operator (see section 'Importing and Exporting Individual Custom Operators'). You do not need to know how this XML file looks like. However, if you want to have a look, refer to section 'XML Format for Custom Operator Specification'.

Creating a New Custom Library

Before you can start to define a new custom operator, you need to create a custom library where the new operator belongs to.

If you already have a custom library available where the new custom operator will belong to, skip this section and proceed with section 'Creating a New Custom Operator'.

To create a new custom library:

  1. In menu Library, select menu item Create New Custom Library.

  2. Give a name to your new custom library.

  3. By default, the new custom operator library is saved in the *.val file format. If you want to open this library in VisualApplet version 3.3.2 or older, select Legacy library format (.vl).

  4. Click OK

[Tip] Comply with Conventions for Valid C Identifiers

When defining the library name, make sure you adhere to the conventions for valid C identifiers.

Now, the new custom library is created. You can see it in the operator panel under the Custom Library tab:

When you move the mouse over the custom library name, a tooltip shows whether the library is saved in the *.vl legacy file format:

For creating a new custom library, you may need to specify a directory where all custom-library-related files are stored. You do this under SettingsSystem SettingsPaths.

Creating a New Custom Operator

To define a new custom operator:

  1. In menu Library, select menu item Edit Custom Library.

  2. In the submenu that opens, select New Custom Library Element.

  3. In the window that opens, select a custom library via double-click on the library name.

  4. Enter a name for your custom operator:

    [Tip] Comply with VHDL Naming Conventions

    When defining the operator name in the VA GUI, make sure you conform to the VHDL naming conventions.

    VHDL valid names are defined as follows:

    “A valid name for a port, signal, variable, entity name, architecture body, or similar object consists of a letter followed by any number of letters or numbers, without space. A valid name is also called a named identifier. VHDL is not case sensitive. However, an underscore may be used within a name, but may not begin or end the name. Two consecutive underscores are not permitted.“

  5. Before saving, you must define the properties of your new operator:

    For detailed information about defining the properties of your new custom operator, see 'Defining Basic Information about Custom Operator'.

  6. Click the Create button.

    The dialog Edit Custom Operator opens. Here, you can define your custom operator.

  7. Click the Save button.

Now, your new custom operator is visible under the custom library it belongs to:

Once you have created a new custom operator and saved it to VisualApplets, you can interrupt your work and proceed any time. To proceed, you go to the Custom Library tab, open the library, right-click on the operator name, and from the sub menu, select Edit.

[Tip] Use Operator Template Instead

Alternatively, you can use the custom operator template provided in your VisualApplets installation to define new custom operators. How to use the template, see section 'Custom Operator Template'.

Defining Basic Information about Custom Operator

In a first step, you define your custom operator’s interface.

  1. Provide your vendor name. You can enter any string. This information is intended for operator identification by the user.

  2. Provide a version number for your operator, e.g., version 1.0. You can enter any number but you should comply with the version scheme <major>.<minor>. This information is intended for operator version identification by the user.

  3. Proceed to the tab Inputs.

Defining the Image Input Ports

Under tab Inputs, you describe the properties of the image input ports.

  1. First of all, you define the input mode of your custom operator’s ImgIn ports:

[Tip] Synchronous and Asynchronous Operator Ports

Operator ports can be synchronous or asynchronous. Being synchronous in VisualApplets basically means that data of several ports is transferred synchronously, whereas ports which are asynchronous to each other support non-aligned communication patterns.

Ports are only synchronous if they have a common M-source, or if they are sourced from a SYNC module; any constellation of O-operators may be between that source and the ports.

Depending on the relation of the operator input ports to each other, we differentiate between the following options:

Synchronous inputs:

All input ports are synchronous to each other. There is one output port.

Asynchronous inputs:

Some of the input ports are asynchronous to each other and all outputs are synchronous to each other.

Operators with asynchronous outputs are not allowed. Operators with synchronous inputs may only have a single output. If more than one output is required, the inputs must be declared as being asynchronous.

If you want to create an operator with multiple outputs, you need to declare its inputs to be asynchronous. Multiple outputs are always synchronous.

Examples for both classes (built-in VisualApplets operators):

RemoveImage

M-Operator with synchronous inputs and one output

SYNC

M-Operator with asynchronous inputs and multiple, synchronous outputs

You can define one or more image input ports (ImgIn). Each ImgIn port may be used as often as you specify.

  1. Click on the Plus button to create a first image in (ImgIn) port.

  2. Give a name to the ImgIn port and define the number of input ports in the Multiplicity field: >1 defines an array of ports with a name consisting of the base name and an index.

    Immediately, the operator depiction in the program window displays the entered array of ImgIn ports:

  3. In the Properties panel, you specify the properties of the protocols that are supported by this ImgIn port.

  4. Under Port Width, specify the width of the ImgIn port.

  5. Under Fifo Depth, specify the depth of the buffer FIFO for input data which at least needs to be provided by the VA core. The value must be a power of two minus 1 between 15 and 1023.

    For an image interface port, you define a list of allowed protocols. A protocol can be described by the following properties:

    • Gray or color format (single or three data components with aggregated width N)

    • Flavor of color format (RGB, HSI, HSL, HSV, YUV, YCrCb, LAB, XYZ)

    • Pixel data bit width N = [1..64]

    • Parallelism P = {1,2,4,8,16,32,64}

    • 2D (Aray), 1D (Line), or 0D (Raw)

    • Data type uint or int

    • Max. image dimensions

    Implicitly it is assumed that the kernel size is 1x1.

    The listed protocols are numbered starting from zero and therewith define an ID (in the image below visible in the left hand column of the table in the Properties panel).

    If you specify more than one protocol, you design the custom operator to support configuration of its input channel(s). In this case, several different protocols can be driven through a single port.

    The user of your custom operator can select the protocol he wants to use on a specific ImgIn port. According to the selection made by the VA user, the corresponding ID will be output to the related custom operator port. This enables the custom operator to adapt its behavior to the selected protocol.

  6. Under Format, specify the color format of the protocol.

    The following color formats are allowed:

    • grayXxP: gray image with X bits per pixel and parallelism P

    • rgbYxP: color image with Y/3 bits per color component (red, green, blue) and parallelism P

    • hsiYxP: color image with Y/3 bits per color component (HSI color model) and parallelism P

    • hslYxP: color image with Y/3 bits per color component (HSL color model) and parallelism P

    • hsvYxP: color image with Y/3 bits per color component (HSV color model) and parallelism P

    • yuvYxP: color image with Y/3 bits per color component (YUV color model) and parallelism P

    • ycrcbYxP: color image with Y/3 bits per color component (YCrCb color model) and parallelism P

    • labYxP: color image with Y/3 bits per color component (LAB color model) and parallelism P

    • xyzYxP: color image with Y/3 bits per color component (XYZ color model) and parallelism P

  7. Double-click in the field of column Pix.Width and specify the pixel data width for the specific format:

    The value range of Pix.Width depends on your choice under Format:

    Gray: The pixel data width (in the following referred to as X) is limited to 64 bit.

    All color formats: The pixel data width (in the following referred to as Y) must be a multiple of 3 and is limited to 63 bit.

  8. Double-click in the field of column Parall. and specify the parallelism for the specific format.

    The parallelism defines the number of pixels which are contained in a single data word at the interface port. It must be chosen from following set of allowed values: P = {1, 2, 4, 8, 16, 32, 64}. Packing of image data into words of a given interface width N (specified under Port Width) must follow certain rules:

    • The data of all P pixels must fit in a single word of length N. The data is stored LSB aligned which means that for a pixel width Z (Z=X for grey, Z=Y for color) data is distributed as follows: Pixel[0]->Bits[0..Z-1] .. Pixel[P-1]->Bits[(P-1)*Z..P*Z-1].

    • For RGB images the three color components are packed LSB aligned into a sub word [0..Y-1] in the following order: red uses the bits [0..Y/3-1 ], green the bits [Y/3..2*Y/3-1] and blue the bits [2*Y/3..3*Y/3-1].

    • For HSI color images the same rules than for RGB applies where H takes the role of red, S that of green and I the role of blue.

    • For HSL color images the same rules than for RGB applies where H takes the role of red, S that of green and L the role of blue.

    • For HSV color images the same rules than for RGB applies where H takes the role of red, S that of green and V the role of blue.

    • For YUV color images the same rules than for RGB applies where Y takes the role of red, U that of green and V the role of blue.

    • For YCrCb color images the same rules than for RGB applies where Y takes the role of red, Cr that of green and Cb the role of blue.

    • For LAB color images the same rules than for RGB applies where L takes the role of red, A that of green and B the role of blue.

    • For XYZ color images the same rules than for RGB applies where X takes the role of red, Y that of green and Z the role of blue.

  9. Under Dimension, specify if the protocol supports 2D (Area), 1D (Line), or 0D (Raw) images.

  10. Max.Width/Max.Height: Using these optional fields you can define constraints for the image width and image height.

  11. Repeat steps 6 to 10 to define as many protocols as you want the ImgIn port to support.

  12. Repeat steps 1 to 11 to define as many ImgIn ports you want your custom operator to provide.

Defining the Image Output Ports

Under tab Outputs, you describe the properties of the image output ports.

You can define one or more image output ports (ImgOut). Each ImgOut port may be used as often as you specify.

  1. Click on the Plus button to create a first image out (ImgOut) port.

  2. Give a name to the ImgOut port.

  3. Double-click in the field of the Multiplicity column to create an array of ports. Multiplicity >1 defines an array of ports with a name consisting of the base name and an index.

    Immediately, the operator depiction in the program window displays the entered array of ImgOut ports:

  4. In the Properties panel, you specify the properties of the protocols that are supported by this ImgOut port.

    Under Port Width, specify the width of the ImgOut port.

  5. Under Fifo Depth, specify the depth of the buffer FIFO for output data which at least needs to be provided by the VA core. The value must be a power of two minus 1 between 15 and 1023.

    For an image interface port, you define a list of allowed protocols. A protocol can be described by the following properties:

    • Gray or color format (single or three data components with aggregated width N)

    • Flavor of color format (RGB, HSI, HSL, HSV, YUV, YCrCb, LAB, XYZ)

    • Pixel data bit width N = [1..64]

    • Parallelism P = {1,2,4,8,16,32,64}

    • 2D (Aray), 1D (Line), or 0D (Raw)

    • Data type uint or int

    • Max. image dimensions

    Implicitly it is assumed that the kernel size is 1x1.

    The listed protocols are numbered starting from zero and therewith define an ID (in the image below visible in the left hand column of the table in the Properties panel).

    If you specify more than one protocol, you design the custom operator to support configuration of its input channel(s). In this case, several different protocols can be driven through a single port.

    The user of your custom operator can select the protocol he wants to use on a specific ImgOut port. According to the selection made by the VA user, the corresponding ID will be output to the related custom operator port. This enables the custom operator to adapt its behavior to the selected protocol.

  6. Under Format, specify the color format of the protocol.

    The following color formats are allowed:

    • grayXxP: gray image with X bits per pixel and parallelism P

    • rgbYxP: color image with Y/3 bits per color component (red, green, blue) and parallelism P

    • hsiYxP: color image with Y/3 bits per color component (HSI color model) and parallelism P

    • hslYxP: color image with Y/3 bits per color component (HSL color model) and parallelism P

    • hsvYxP: color image with Y/3 bits per color component (HSV color model) and parallelism P

    • yuvYxP: color image with Y/3 bits per color component (YUV color model) and parallelism P

    • ycrcbYxP: color image with Y/3 bits per color component (YCrCb color model) and parallelism P

    • labYxP: color image with Y/3 bits per color component (LAB color model) and parallelism P

    • xyzYxP: color image with Y/3 bits per color component (XYZ color model) and parallelism P

  7. Double-click in the field of column Pix.Width and specify the pixel data width for the specific format:

    The value range of Pix.Width depends on your choice under Format:

    Gray: The pixel data width (in the following referred to as X) is limited to 64 bit.

    All color formats: The pixel data width (in the following referred to as Y) must be a multiple of 3 and is limited to 63 bit.

  8. Double-click in the field of column Parall. and specify the parallelism for the specific format.

    The parallelism defines the number of pixels which are contained in a single data word at the interface port. It must be chosen from following set of allowed values: P = {1, 2, 4, 8, 16, 32, 64}. Packing of image data into words of a given interface width N (specified under Port Width) must follow certain rules:

    • The data of all P pixels must fit in a single word of length N. The data is stored LSB aligned which means that for a pixel width Z (Z=X for grey, Z=Y for color) data is distributed as follows: Pixel[0]->Bits[0..Z-1] .. Pixel[P-1]->Bits[(P-1)*Z..P*Z-1].

    • For RGB images the three color components are packed LSB aligned into a sub word [0..Y-1] in the following order: red uses the bits [0..Y/3-1 ], green the bits [Y/3..2*Y/3-1] and blue the bits [2*Y/3..3*Y/3-1].

    • For HSI color images the same rules than for RGB applies where H takes the role of red, S that of green and I the role of blue.

    • For HSL color images the same rules than for RGB applies where H takes the role of red, S that of green and L the role of blue.

    • For HSV color images the same rules than for RGB applies where H takes the role of red, S that of green and V the role of blue.

    • For YUV color images the same rules than for RGB applies where Y takes the role of red, U that of green and V the role of blue.

    • For YCrCb color images the same rules than for RGB applies where Y takes the role of red, Cr that of green and Cb the role of blue.

    • For LAB color images the same rules than for RGB applies where L takes the role of red, A that of green and B the role of blue.

    • For XYZ color images the same rules than for RGB applies where X takes the role of red, Y that of green and Z the role of blue.

  9. Under Dimension, specify if the protocol supports 2D (Area), 1D (Line), or 0D (Raw) images.

  10. Max.Width/Max.Height: Using these optional fields you can define constraints for the image width and image height.

  11. Repeat steps 6 to 10 to define as many protocols as you want the ImgOut port to support.

  12. Repeat steps 1 to 11 to define as many ImgOut ports you want your custom operator to support.

Defining the GPIO Ports

The General Purpose I/O interface allows connecting dedicated signal pins of the custom operator. Every GPIO port maps to a pin of the custom operator which is either an input or an output.

Bidirectional pins are not supported. In VisualApplets, the corresponding operator ports are of type SIGNAL.

  1. Go to tab GPIO.

  2. Add as many GPIs and GPOs as you want, using the Plus button .

  3. Double-click into the field to give a name to a specific GPI or GPO.

The defined GPIs and GPOs are immediately displayed in the depiction of the custom operator in the upper left hand panel of the program window:

[Tip] Bidirectional Pins Not Supported

The pins are either an input or an output. Bidirectional pins are not supported.

Defining the Memory Ports

A custom operator may be set up for accessing one or more banks of memory (DRAM, SRAM, …).

All memory ports have a FIFO-like interface for write and read commands. The FIFOs reside in the VA part of the custom operator, so that you only need to implement a flow control, but not the FIFO. The timing of forwarding the FIFO content to the memory controller attached to the custom operator is fully controlled by VisualApplets.

Under the Memory tab, you can define that your operator gets access to external memory. You can specify up to 4 ports. You can specify the memory interface properties the operator needs.

[Tip] Comply with Memory Layout of Target Platforms

Keep in mind the memory layout of potential target platforms (on which the applets containing the custom operator will run).

Parameter Name

Type

Description

Data Width

Integer

Data width

Address Width

Integer

Address width

Number of Write Flags (Width)

Integer

Width of flag for marking write accesses. This parameter must be >= 1.

Number of Read Flags (Width)

Integer

Width of flag for marking read accesses. This parameter must be >= 8.

SyncMode

String

This parameter signals the relation of the memory interface clock and the design clock. Following values are possible:

SyncToDesignClk – memory interface ports are synchronous to iDesignClk.

SyncToDesignClk2x – memory interface ports are synchronous to iDesignClk2x.

Defining the Registers of the Custom Operator

Under the Registers tab, you can define the write and read registers your custom operator will provide. Each of this registers is accessed in VisualApplets via a dedicated operator parameter. (The parameter name is the same as the register name.)

  1. Go to the Registers tab.

  2. Under Write Registers, define the write registers you want your custom operator to have.

  3. Define a specific width for each write register.

  4. Under Read Registers, define the read register you want your custom operator to have.

  5. Define a specific width for each read register.

    The related operator parameters are immediately displayed in the left hand lower panel of the dialog window:

  6. Click Save.

Generation of VHDL Black Box and Test Bench

After you have entered all details as described in section 'Defining an Individual Custom Operator via GUI', you are ready for the actual VHDL coding. First of all, you need VisualApplets to generate the VHDL black box and test bench.

To trigger VHDL black box and test bench generation:

  1. In the Library panel of the VisualApplets program window, go to the Custom Library tab.

  2. Open the custom library and select the custom operator you want to implement.

  3. Right-click on the operator name, and from the sub menu, select ExportVHDL.

  4. Specify the folder where you want the created VHDL files to be stored.

Now, the generation starts. After successful generation, a confirmation dialog opens up. Click OK to confirm.

You find all generated files in the folder you specified.

Operator Interface Ports

The generated black box provides all ports you specified via the GUI (see 'Defining an Individual Custom Operator via GUI').

In this chapter, you find a detailed description of how these ports look like in the generated VHDL black box.

Clock System, Reset and Enable

VisualApplets supports two clock domains. There is a base design clock and one derived clock which is in phase with that clock and has double frequency. Accordingly, there are two clock inputs to the custom operator. Additionally, there is a Reset and Enable input as described above.

Port

Direction

Width

Description

iDesignClk

In

1

Base design clock

iDesignClk2x

In

1

Clock sync. to iDesignClk but double frequency

iReset

In

1

Reset of operator

iEnable

In

1

Enable processing

Parameter Interface

The definition of write register ports as described in section 'Defining an Individual Custom Operator via GUI' leads to an interface as follows where PORTID is the register name and PORTIDWidth is the defined register width.

Port

Direction

Width

Description

ivReg_PORTID_D

In

PORTIDWidth

Register data

iReg_PORTID_Wr

In

1

Signal write access

The definition of read register ports as described in 'Defining the Registers of the Custom Operator' leads to the following interface, accordingly:

Port

Direction

Width

Description

ovReg_PORTID_D

Out

PORTIDWidth

Register data

iReg_PORTID_Rd

In

1

Signal read access

Image Communication Interfaces

For communication of data between the VisualApplets core and a custom operator, image communication ports as described in 'Defining the Image Input Ports' may be configured. Communication is done via a simple FIFO interface and an additional format identifier port.

Interfaces of Type ImgIn

An ImgIn channel for transferring data from the VisualApplets core to a custom operator leads to an interface as follows where PORTID is the name of the corresponding port type name and X is a port number for differentiating several ports of the same kind:

Port

Direction

Width

Description

ivPORTIDXData

In

PORTIDWidth

Data entering the custom operator

oPORTIDXRead

Out

1

Accept input data

iPORTIDXEndOfLine

In

1

Signal end of line. If this flag is activated data doesn’t contain pixel values.

iPORTIDXEndOfFrame

In

1

Signal end of frame. If this flag is activated data doesn’t contain pixel values. This flag is only asserted when end of line is signaled as well.

iPORTIDXFIFOEmpty

In

1

Buffer FIFO is empty

ivPORTIDXFIFOCnt

In

Ceil Log2(PORTIDFIFODepth)

Number of words in buffer FIFO. This signal can be used to generate FIFO flags like Almost Empty.

ivPORTIDX_FID_D

In

Ceil Log2(N)

Predefined parameter which notifies about the current image data format. N is the number of image formats specified for this port.

The figure below illustrates the data flow at an ImgIn port. The port name component PORTIDX has been substituted by ImgIn. The waveform shows the input of a two dimensional frame of size 3x2.

When the ImgIn port is part of several O-synchronous input ports, all of them must consume the FIFO data simultaneously. In that case the FIFO fill level of all ports will exactly match so the operator only needs to implement flow control according to the fill level of one out of several O- synchronous inputs.

Interfaces of Type ImgOut

An ImgOut channel for transferring data from a custom operator to the VisualApplets core leads to an interface as follows where PORTID is the name of the corresponding port type name and X is a port number for differentiating several ports of the same kind:

Port

Direction

Width

Description

ovPORTIDXData

Out

PORTIDWidth

Output data

oPORTIDXValid

Out

1

Output data valid

oPORTIDXEndOfLine

Out

1

Signal current write access as end of line notification. Write data is then not interpreted as pixel data.

oPORTIDXEndOfFrame

Out

1

Signal current write access as end of frame notification. Write data is then not interpreted as pixel data. This flag needs to be correlated with an end of line strobe at the same time.

iPORTIDXFIFOFull

In

1

Buffer FIFO is full, no further data is accepted

ivPORTIDXFIFOCnt

In

Ceil Log2(PORTIDFIFODepth)

Number of words in buffer FIFO. This signal can be used to generate FIFO flags like Almost Full.

ivPORTIDX_FID_D

In

Ceil Log2(N)

Predefined parameter which notifies about the current image data format. N is the number of image formats specified for this port.

The figure below illustrates the data flow at an ImgOut port. The waveform shows the output of a two dimensional frame of size 3x2. When the ImgOut port is part of several O-synchronous output ports all of them must emit data simultaneously.

Memory Interfaces

A custom operator may be set up for having up to four memory ports. The I/O ports of the generated interface get a suffix X where X is the index of the memory port.

Name

Direction

Width

Description

ovMemWrDataX

Out

MemDataWidthX

Write data output to memory via VisualApplets core

ovMemWrFlagX

Out

MemWrFlagWidthX

Write flag output

ovMemWrAddrX

Out

MemAddrWidthX

Write address

oMemWrAddrValidX

Out

1

Emit write command

oMemWrPriorityX

Out

1

Request priority for this write port

iMemWrAlmostFullX

In

1

Only single further write command may be accepted

iMemWrFullX

In

1

No write command is accepted as concerning FIFO is full

iMemWrEmptyX

In

1

FIFO for write commands is empty

ivMemWrCntX

In

4

Number of buffered write commands

ivMemWrFlagX

In

MemWrFlagWidthX

Write flag output from the VisualApplets core

iMemWrFlagValidX

In

1

Write flag input valid – signals that iMemWrFlagX is valid, which means that write access which had been marked with corresponding oMemWrFlagX has been executed.

ovMemRdFlagX

Out

MemRdFlagWidthX

Read flag

ovMemRdAddrX

Out

MemAddrWidthX

Read address

oMemRdAddrValidX

Out

1

Emit read command

oMemRdPriorityX

Out

1

Request priority for this read port

iMemRdAlmostFullX

In

1

Only single further read command may be accepted

iMemRdFullX

In

1

No read command is accepted as concerning FIFO is full

iMemRdEmptyX

In

1

FIFO for read commands is empty

ivMemRdCntX

In

4

Number of buffered read commands

ivMemRdFlagX

In

MemRdFlagWidthX

Read flag input – only valid when iMemRdDataValidX is asserted

ivMemRdDataX

In

MemDataWidthX

Read data input

iMemRdDataValidX

In

1

Read data valid

The figure above illustrates the waveform of the memory interface protocol.

General Purpose I/O pins

Any GPIO input or output signal which has been defined in the interface description of the custom operator (section 'Defining an Individual Custom Operator via GUI') has a corresponding input or output port in the resulting operator interface. The following ports will be created when the general purpose pins are declared:

  • iSig_NAME for a GPIO input signal called NAME.

  • oSig_NAME for a GPIO output signal called NAME.

VHDL Simulation and Verification

For emulating a VisualApplets design which contains a custom operator module, VisualApplets creates a simulation test bench for the interfaces connecting to the custom operator.

Each interface port is emulated independently, driven by File I/O. The simulation entity shall consist of following elements:

  • Emulation of register access. According to a stimuli file a set of registers can be written and read.

  • Emulator for frame source connected to ports of type ImgIn. Stimulated by file these kinds of modules output frame data to ImgIn.

  • Emulator for frame sink connected to ports of type ImgOut. This kind of module emulates an operator which is connected to ImgOut. The module writes the received data to file.

  • Memory port emulator.

  • GPIO emulator. Each GPIO signal for input is driven by a signal generator which is configured by a file. Each GPIO signal output is monitored and changes of the signal are written to a report file.

Simulation Framework

For RTL level simulation, VisualApplets creates a VHDL file containing a package with the name CustomOperator_<OPERATORNAME> where <OPERATORNAME> is the given operator name.

This package contains the components <OPERATORNAME> and <OPERATORNAME>_TB where the latter is a test bench of the interface between the VisualApplets design and the custom operator. The following shows the resulting code for a simple custom operator called RegExample consisting only of a read and write register port (Ctrl and Status), each 4 bit wide:

 
component 
RegExample port(
  iDesignClk: in std_logic := '0';
  iDesignClk2x: in std_logic := '0';
  iReset: in std_logic := '0';
  iEnable: in std_logic := '0';
  ivReg_Ctrl_D: in std_logic_vector(3 downto 0);
  iReg_Ctrl_Wr: in std_logic;
  ovReg_Status_D: out std_logic_vector(3 downto 0);
  iReg_Status_Rd: in std_logic
);
end component;

component 
RegExample_TB generic(
  DesignClkPeriod: time := 16 ns;
  Register_StimuliFileName: string := ""
);
end component;
 

The test bench creates an instance of the custom operator and connects protocol emulation modules to each interface ports. The following sections describe the different kinds of emulators, how they may be controlled via stimuli files, and how output files are generated.

Emulation of Register Interface

The generated test bench implements an emulator for a register access interface. The emulator is configured for addressing a design with a single process. Addresses of write and read registers start from 0x4 where addresses for registers are counted up with an increment of 1 according to the sequence of the register interface ports in the given custom operator component (like the above example component RegExample). Register addresses for reading and writing are counted independently. The emulator is driven by a text file which is set by the entity parameter Register_StimuliFileName as provided in the above VHDL code.

The following commands may be present in the stimuli file:

Command

Description

REM

Rest of line is comment

GRS

Emulate global reset

PRS

Emulate process reset. This command has the following syntax: PRS <procNr> where the parameter <procNr> must always be 0.

PEN

Enable process. The syntax is as follows: PEN <procNr> <value> with <procNr> being always 0 and <value> signaling the enable state.

WCK

Wait for a number of clock cycles. The syntax is as follows, WCK <clock_ticks> with <clock_ticks> giving the number of clock ticks in hexadecimal format

WRR

Write to register: WRR <wrRegAddr> <value> With the parameters: <wrRegAddr>: address of register (hex) <value>: hexadecimal register value

RDR

Read from register: RDR <rdRegAddr> with <wrRegAddr> being the register address (hex).

After the last parameter of any command, a comment may be added preceded by #.

The following code is an example stimuli file which accesses the registers according to the above given test bench RegExample_TB:

REM ************************************************************ 
REM Command formats:
REM GRS	-> Global reset
REM GEN <value>	-> Set global enable to <value>
REM PRS <procID>	-> Reset process <procID> (0 .. F) REM PEN <procID> <value>	
  -> Set enable of process <procID> to
<value>
REM WCK <clk_ticks>	-> Wait for <clk_ticks> clock cycles REM WRR <wrRegAddr> <value> 
  -> Write <value> to register <wrRegAddr> REM RDR <rdRegAddr>	-> Read from register <rdRegAddr>
REM ************************************************************

WCK	0004		#	wait for 4 clock cycles
GRS			#	global reset
GEN	1		#	set global enable
WCK	0001		#	wait for 1 clock tick
PRS	0		#	reset process 0
PEN	0 1		#	set enable of process 0
WCK	0002		#	wait for 2 clock ticks
WRR	0004	0000000A	#	write 0xA to address 0x4
WCK	0002		#	wait for 2 clock ticks
RDR	0004		#	read from address 0x4
WCK	FFFF			       
      

Emulation of ImgIn Interface

The emulation of image communication interfaces of type ImgIn is driven by a stimuli file providing information about the sequence of data which enters the custom operator. For any present ImgIn port the test bench has a generic <PORTIDX>_StimuliFileName where <PORTIDX> is the name of the corresponding image input port type followed by the port number. Each line within the given file must follow the syntax:

 <Command> <Data> <EndOfLine> <EndOfFrame> <DataValid>            
      

where <Command> is a three letter command, <Data> provides an hexadecimal data word, and the three remaining parameters correspond to the image protocol flags.

The following table describes the available commands:

Command

Description

DAT

Data command. This command provides data which will become input at the port ivPORTIDXData and the associated image protocol flag ports.

WCK

Wait command. The parameter <Data> provides the number of clock ticks for which the command interpreter pauses.

FID

Set FID input. The parameter <Data> provides the value to which the port ivPORTIDX_FID_D will be set.

To any command line a comment may be added, preceded by #.

The following code is an example stimuli file which causes the input of an 3x2-image:

      
FID	00000001	0	0	0 #Format: Cmd Data(hex) EndOfLine EndOfFrame DataValid
DAT	00000000	0	0	0
DAT	0000001a	0	0	1
DAT	0000001b	0	0	1
DAT	0000001c	0	0	1
DAT	00000000	1	0	1
WCK	00000004	0	0	0
DAT	0000002a	0	0	1
DAT	0000002b	0	0	1

DAT	0000002c	0	0	1
DAT	00000000	1	1	1
WCK	0000FFFF	0	0	0  
      

Emulation of ImgOut Interface

The emulation of image communication interfaces of type ImgOut is driven by a stimuli file where information is provided about the sequence of FID states. For any present ImgOut port the VA_Design_Emulator entity has a generic <PORTIDX>_StimuliFileName where <PORTIDX> is the name of the corresponding image output port type followed by the port number. The syntax is exactly the same as in the case of the stimuli for ImgIn interfaces except that no DAT command is available. A simple stimuli file may look like:

WCK 00000010 0 0 0    #Format: Command Data(hex)
FID 00000001 0 0 0
WCK 0000FFFF 0 0 0 
    

The parameters <EndOfLine>,<EndOfFrame> and <DataValid> are actually meaningless.

The ImgOut interface emulator present in the generated test bench writes the received data to file. For that purpose the test bench entity has a generic <PORTIDX>_DumpFileName. During simulation a file with the given name is created and the data is written using DAT and WCK commands in a format, which exactly corresponds to the stimuli file format for an ImgIn interface emulator.

Emulation of Memory Communication

When the custom operator implements an interface to memory the test bench connects a memory emulation module to the corresponding interface ports. The custom operator may not rely on a certain timing of the memory interface (like time until read data is returned) as this is fully controlled by VisualApplets and may vary between platforms and even between different designs.

GPIO Emulation

The emulation of dedicated input signals is done for each signal independently, driven by a stimuli file. There information is provided about the sequence of signal states. The stimuli file may consist of a number of commands which are described below. For any present output signal port the test bench entity has a generic iSig_<NAME>_StimuliFileName where <NAME> is the concerning port name.

The following table describes the available commands:

Command

Description

SET

Set signal. This command provides the signal state to which the output at the port iSig_NAME will be set. The next command will be executed one clock tick later. It has the syntax: SET <value> where <value> may be 0 or 1.

WCK

Wait command. It has the syntax: WCK <ticks> where the parameter <ticks> provides the number of clock ticks for which the signal will be held constant.

RST

Restart from begin. The command interpreter will start again from the first line of the stimuli file. This command does not have any parameters. The command will execute the first command of the file at the same clock tick allowing assembling a loop without a gap.

STP

Stop at current state. The command interpreter will stop and the current signal state will be held constant until end of simulation. This command does not have any parameters.

To any command line a comment may be added, preceded by #.

The following code is an example stimuli file which causes the custom operator input signal toggling being low for 5 clock cycles and high for 7 clock cycles (synchronous to iDesignClk):

SET 0	   # deassert output
WCK 0004	# wait for 4 clock cycles
SET 1	   # assert output
WCK 0006	# wait for 6 clock cycles
RST	     # restart from begin
      

Dedicated output signals are monitored writing a dump file oSig_<NAME>_DumpFileName where

<NAME> is the concerning port name. The file is composed of SET and WCK commands exactly corresponding to the commands of the stimuli file for an dedicated input signal.

Defining the Custom Operator’s Software Interface

The high-level simulation component must be provided for fully integrating a custom operator to VisualApplets. The high-level simulation component needs to be compiled to a dynamic link library with a predefined set of exported C-Functions. You add this file to the operator specification under tab GeneralSimulation Library:

For High-level simulation within VisualApplets the following function must be exported,

int SimulateOPNAME (va_custom_op_sim_handle simHandle)
        

where OPNAME is the name of the custom operator.

High-level simulation must be done according to following requirements:

  • Frame based simulation - On each image input port it can be queried whether one or more frames are available. If all ports which are required for starting simulation are able to provide a frame then the concerning output frames need to be computed and emitted via calls of appropriate functions. For one dimensional image data the data stream is automatically split into frames and simulated just like 2D-data.

  • Bit accurate simulation – The calculation of resulting frames must be bit accurate, i.e. the output data must be exactly equal to the data generated by the hardware implementation.

  • Keeping consistency of flow – When operator input ports are synchronous to each other input images must be fetched accordingly. When several outputs are defined images must be output simultaneously. For the simulation function this means that when a frame is output to one output link it must also output a frame to all other output links before the simulation function is returning.

As the behavior of the operator typically depends on the set of operator parameters these parameters may be queried via the following interface:

Nr.

Function

Description

1

vaSi_CustomOp_GetParamValue()

Get value of operator parameter.

Several functions are provided by VisualApplets for getting, generating and storing image data for the custom operator:

Nr.

Function

Description

1

vaSi_CustomOp_GetInputImage()

Get image available at an ImgIn port.

2

vaSi_CustomOp_PutOutputImage()

Output image to ImgOut port.

3

vaSi_CustomOp_InputHasImage()

Query whether ImgIn port may deliver an image.

4

vaSi_CustomOp_OutputReady()

Query whether ImgOut port may take an image.

5

vaSi_CustomOp_CreateImage()

Create new image.

6

vaSi_CustomOp_DeleteImage()

Delete image.

7

vaSi_CustomOp_StoreImage()

Store image in local storage of operator instance providing a name whereby the image may later be referenced.

8

vaSi_CustomOp_GetStoredImagesCount()

Query number of images stored within operator instance.

9

vaSi_CustomOp_GetStoredImage()

Get stored image by index.

10

vaSi_CustomOp_GetNameOfStoredImage()

Get name of stored image by index.

11

vaSi_CustomOp_GetStoredImageByName()

Get stored image by name.

12

vaSi_CustomOp_CreateImageFormat()

Create new image format handle which becomes initialized by the format associated with the given port.

13

vaSi_CustomOp_CopyImageFormat()

Create new image format which is a copy of given format.

14

vaSi_CustomOp_DeleteImageFormat()

Delete image format handle created earlier.

For manipulating images via image handles the following functions are available:

Nr.

Function

Description

1

vaSi_Image_GetFormat()

Get image format.

2

vaSi_Image_SetProperty()

Set property of frame (e.g. height).

3

vaSi_Image_GetProperty()

Get property of frame.

4

vaSi_Image_SetPixelValue()

Set pixel component value

5

vaSi_Image_GetPixelValue()

Get pixel component value

6

vaSi_Image_SetLineLength ()

Set individual length of a line.

7

vaSi_Image_GetLineLength ()

Get length of individual line.

Image formats may be manipulated via the following functions:

Nr.

Function

Description

1

vaSi_ImageFormat_SetProperty()

Set image format property (e.g. maximum width).

2

vaSi_ImageFormat_GetProperty()

Get image format property.

The simulation function may inject an status message (i.e., error message) into the VisualApplets simulation system using the following functions:

Nr.

Function

Description

1

vaSi_CreateStatusMessage()

Create status message.

2

vaSi_SetStatusMessageProperty()

Set property of status message (like severity).

3

vaSi_SendStatusMessage()

Submit the status message to the simulation engine.

Communicating Data

For querying information and configuring parameters data must be exchanged through the software interface. To keep the interface functions simple but providing a type save interface an abstraction mechanism for data is implemented. Whenever data of different types needs to be communicated, a data structure called va_data is used, containing a reference to the data and information about the underlying data type. This data structure is created by the user but configured by dedicated functions listed below. The following table shows the data types which are handled by this method:

Data Type

Description

VA_ENUM

enum entry given as 32-Bit integer

VA_INT32

32-Bit signed integer

VA_UINT32

32-Bit unsigned integer

VA_INT64

64-Bit signed integer

VA_UINT64

64-Bit unsigned integer

VA_DOUBLE

Floating-point number, double precision

VA_INT32_ARRAY

Array of 32-Bit signed integer numbers

VA_UINT32_ARRAY

Array of 32-Bit unsigned integer numbers

VA_INT64_ARRAY

Array of 64-Bit signed integer numbers

VA_UINT64_ARRAY

Array of 64-Bit unsigned integer numbers

VA_DOUBLE_ARRAY

Array of double numbers

VA_STRING

String given as const char*

Configuring an earlier created va_data structure (vaData) for setting up data communication is done via the following functions:

  
va_data* va_data_enum(va_data* vaData, int32_t *data) 
va_data* va_data_int32(va_data* vaData, int32_t *data) 
va_data* va_data_uint32(va_data* vaData, uint32_t *data) 
va_data* va_data_int64(va_data* vaData, int64_t *data) 
va_data* va_data_uint64(va_data* vaData, uint64_t *data) 
va_data* va_data_double(va_data* vaData, double *data) 
va_data* va_data_int32_array(va_data* vaData, int32_t *data, size_t elementCount)
va_data* va_data_uint32_array (va_data* vaData, uint32_t *data, size_t elementCount)
va_data* va_data_int64_array (va_data* vaData, int64_t *data, size_t elementCount)
va_data* va_data_uint64_array (va_data* vaData, uint64_t *data, size_t elementCount)
va_data* va_data_double_array (va_data* vaData, double *data, size_t elementCount)
va_data* va_data_string(va_data* vaData, char data*, size_t strSize)
va_data* va_data_const_string(va_data* vaData, const char **data)
      

For strings there are two options how strings are communicated:

  1. Providing a char array via va_data_string(). Then queried string data will be copied to that array.

  2. Providing a pointer to const char*. Then a pointer to an internal string representation is returned when information of type VA_STRING is queried. When you use this approach check the livetime of the returned string.

Example Code: The following example shows code for querying the image width.

 
uint32_t imgWidth; 
va_data 
va_imgWidth;
va_data_double(&va_imgWidth,&imgWidth);

vaSi_Image_GetProperty(imageHandle, "Width", &va_imgWidth);  
      

After that the variable imgWidth will contain the requested information.

Detailed Description of Interface Functions

The following gives a detailed description of parameters and returned values for the specified simulation interface functions.

Function

vaSi_CustomOp_GetParamValue

Syntax

int vaSi_CustomOp_GetParamValue (va_custom_op_sim_handle simHandle, const char* paramName, va_data *value)

Parameter 1

Simulation handle provided to the operator simulation function.

Parameter 2

Name of parameter.

Parameter 3

Return parameter for queried value.

Description

Returns the value of the parameter with the given name.

Return value

0 : Value is queried data

<0: Cannot query parameter

Function

vaSi_CustomOp_GetInputImage

Syntax

int vaSi_CustomOp_GetInputImage (va_custom_op_sim_handle simHandle, const char* portName, va_image_handle *image)

Parameter 1

Simulation handle provided to the operator simulation function.

Parameter 2

Name of operator port.

Parameter 3

Return parameter for image handle.

Description

Take an image which enters the operator at the given port and return a handle referencing that image. Before returning from the simulation function this image must either be stored by calling vaSi_CustomOp_StoreImage() or deleted by calling vaSi_CustomOp_DeleteImage().

Return value

0: OK

<0 : Cannot get image

Function

vaSi_CustomOp_PutOutputImage

Syntax

int vaSi_CustomOp_PutOutputImage (va_custom_op_sim_handle simHandle, const char* portName, va_image_handle imageHandle)

Parameter 1

Simulation handle provided to the operator simulation function.

Parameter 2

Name of operator port.

Parameter 3

Image handle.

Description

Outputs image to the given port.

Return value

0 : Operation has been completed successfully

<0: Cannot output image

Function

vaSi_CustomOp_InputHasImage

Syntax

bool vaSi_CustomOp_InputHasImage (va_custom_op_sim_handle simHandle, const char* portName)

Parameter 1

Simulation handle provided to the operator simulation function.

Parameter 2

Name of operator input port.

Description

Returns whether there is an input image available at the port with the given name.

Return value

true : Image is available

false : No image available

Function

vaSi_CustomOp_OutputReady

Syntax

bool vaSi_CustomOp_OutputReady (va_custom_op_sim_handle simHandle, const char* portName)

Parameter 1

Simulation handle provided to the operator simulation function.

Parameter 2

Name of operator output port.

Description

Returns whether the output port with the given name may take an image.

Return value

true : Output ready for next image

false : Output not ready for taking image

Function

vaSi_CustomOp_CreateImage

Syntax

int vaSi_CustomOp_CreateImage (va_custom_op_sim_handle simHandle, va_image_format_handle format, va_image_handle * newImage)

Parameter 1

Simulation handle provided to the operator simulation function.

Parameter 2

Image format of the new image.

Parameter 3

Return parameter for image handle.

Description

Creates a blank image based on the format given by parameter 2. Before returning from the simulation function this image must either be stored by calling vaSi_CustomOp_StoreImage() or deleted by calling vaSi_CustomOp_DeleteImage().

Return value

0 : OK

<0 : Could not create image

Function

vaSi_CustomOp_DeleteImage

Syntax

int vaSi_CustomOp_DeleteImage (va_custom_op_sim_handle simHandle, va_image_handle imageHandle)

Parameter 1

Simulation handle provided to the operator simulation function.

Parameter 2

Handle of image which shall be deleted.

Description

Deletes image referenced by given image handle.

Return value

0 : Operation has been completed successfully

<0: Error during deleting image

Function

vaSi_CustomOp_StoreImage

Syntax

int vaSi_CustomOp_StoreImage (va_custom_op_sim_handle simHandle, va_image_handle imageHandle, const char* storeName)

Parameter 1

Simulation handle provided to the operator simulation function.

Parameter 2

Image handle.

Parameter 3

Name as which the image shall be stored. The image may later be queried by this name.

Description

Stores image in local storage of the operator simulation instance.

Return value

0 : Operation has been completed successfully

VA_SIM_CANNOT_STORE_IMAGE: Cannot create storage for image

VA_SIM_STORE_NAME_ALREADY_USED: Name storeName is already in use for currently stored image

Function

vaSi_CustomOp_GetStoredImagesCount

Syntax

int vaSi_CustomOp_GetStoredImagesCount (va_custom_op_sim_handle simHandle, unsigned int *count)

Parameter 1

Simulation handle provided to the operator simulation function.

Parameter 2

Return parameter for image count.

Description

Returns the number of images which are stored within the operator simulation instance.

Return value

0: OK

<0: Can’t query information.

Function

vaSi_CustomOp_GetStoredImage

Syntax

int vaSi_CustomOp_GetStoredImage (va_custom_op_sim_handle simHandle, unsigned int index, va_image_handle *retImage)

Parameter 1

Simulation handle provided to the operator simulation function.

Parameter 2

Index within the array of stored images.

Parameter 3

Return parameter for image handle.

Description

Get image which has been stored before. The image is removed from the image storage. Before returning from the simulation function this image must either be stored again by calling vaSi_CustomOp_StoreImage() or deleted by calling vaSi_CustomOp_DeleteImage().

Return value

0 : OK

<0 : Could not get image

Function

vaSi_CustomOp_GetNameOfStoredImage

Syntax

const char* vaSi_CustomOp_GetNameOfStoredImage (va_custom_op_sim_handle simHandle, unsigned int index)

Parameter 1

Simulation handle provided to the operator simulation function.

Parameter 2

Index within the array of stored images.

Description

Returns a string of the image name.

Return value

Not NULL : Value is image name string

NULL : Could not query name

Function

vaSi_CustomOp_GetStoredImageByName

Syntax

int vaSi_CustomOp_GetStoredImageByName (va_custom_op_sim_handle simHandle, const char* storeName, va_image_handle *retImage)

Parameter 1

Simulation handle provided to the operator simulation function.

Parameter 2

Name under which the image has been stored.

Parameter 3

Return parameter for image handle.

Description

Get image which has been stored before with the given storage name. The image is removed from the image storage. Before returning from the simulation function this image must either be stored again by calling vaSi_CustomOp_StoreImage() or deleted by calling vaSi_CustomOp_DeleteImage().

Return value

0 : OK

<0 : Could not get image

Function

vaSi_CustomOp_CreateImageFormat

Syntax

int vaSi_CustomOp_CreateImageFormat (va_custom_op_sim_handle simHandle, const char* portName, va_image_format_handle* createdFormat)

Parameter 1

Simulation handle provided to the operator simulation function.

Parameter 2

Name of operator port.

Parameter 3

Return pointer for format handle.

Description

Creates a new image format object and returns a corresponding handle. The format is initialized by the format of the port with the given name. Before returning from the simulation function the format must become deleted by calling vaSi_CustomOp_DeleteImageFormat().

Return value

0 : OK

<0 : Could not create format

Function

vaSi_CustomOp_CopyImageFormat

Syntax

int vaSi_CustomOp_CopyImageFormat (va_custom_op_sim_handle simHandle, va_image_format_handle formatHandle, va_image_format_handle *createdFormat)

Parameter 1

Simulation handle provided to the operator simulation function.

Parameter 2

Handle of format which is being copied.

Parameter 3

Return parameter for format handle.

Description

Creates a new image format object and returns a corresponding handle. The format is initialized by the provided format. Before returning from the simulation function the format must become deleted by calling vaSi_CustomOp_DeleteImageFormat().

Return value

Not NULL : Value is format handle

NULL : Could not create format

Function

vaSi_CustomOp_DeleteImageFormat

Syntax

int vaSi_CustomOp_DeleteImageFormat (va_custom_op_sim_handle simHandle, va_image_format_handle formatHandle)

Parameter 1

Simulation handle provided to the operator simulation function.

Parameter 2

Handle of format which is being deleted.

Description

Deletes the image format object referenced by the given format handle.

Return value

0: OK

<0 : Could not delete format

Function

vaSi_Image_GetFormat

Syntax

int vaSi_Image_GetFormat (va_image_handle imageHandle, va_image_format_handle formatHandle)

Parameter 1

Image handle.

Parameter 2

Handle of earlier created format which will be set to format of image.

Description

Queries the format of the image referenced by the image handle.

Return value

0 : Operation has been completed successfully

<0: Cannot query format

Function

vaSi_Image_SetProperty

Syntax

int vaSi_Image_SetProperty (va_image_handle imageHandle, const char* propType, const va_data* propData)

Parameter 1

Image handle.

Parameter 2

String identifying the property which shall be set.

Parameter 3

Pointer to data structure which will be used for setting the new property.

Description

Set property of the image referenced by the image handle. Following properties may be set via this function:

ImgWidth: Set image width (propData has type VA_UINT32)

ImgHeight: Set image height (propData has type VA_UINT32)

Return value

0 : Property has been set successfully

VA_SIM_INVALID_PARAMETER: Cannot identify property

VA_SIM_INVALID_TYPE: Property data has wrong format

VA_SIM_INVALID_VALUE: Property data has invalid value

Function

vaSi_Image_GetProperty

Syntax

int vaSi_Image_GetProperty (va_image_handle imageHandle, const char* propType, va_data* propData)

Parameter 1

Image handle.

Parameter 2

Enum value identifying the property which shall be queried.

Parameter 3

Pointer to data structure which will be used for data communication.

Description

Queries the properties of the image referenced by the image handle. Following properties are available:

ImgWidth: Get image width (propData has type VA_UINT32)

ImgHeight: Get image height (propData has type VA_UINT32)

Return value

0 : Property has been queried successfully

VA_SIM_INVALID_PARAMETER: Cannot identify property

VA_SIM_INVALID_TYPE: Property data has wrong format

VA_SIM_INVALID_VALUE: Property data has invalid value

Function

vaSi_Image_SetLineLength

Syntax

int vaSi_Image_SetLineLength (va_image_handle imageHandle, unsigned int line, unsigned int length)

Parameter 1

Image handle.

Parameter 2

Line number.

Parameter 3

Line length.

Description

Sets the length of the referenced line to an individual value which may differ to the overall image width (not exceeding the maximum image width defined by the image format).

Return value

0 : Operation has been completed successfully

<0: Cannot set line length to the given value

Function

vaSi_Image_GetLineLength

Syntax

int vaSi_Image_GetLineLength (va_image_handle imageHandle, unsigned int line, unsigned int *length)

Parameter 1

Image handle.

Parameter 2

Line number.

Parameter 3

Return parameter for line length.

Description

Returns the length of the referenced line.

Return value

0: OK

<0: Cannot query line length

Function

vaSi_Image_SetPixelValue

Syntax

int vaSi_Image_SetPixelValue (va_image_handle imageHandle, uint64_t imagePos, unsigned int compIndex, int64_t value)

Parameter 1

Image handle.

Parameter 2

Position within the frame.

Parameter 3

Component index.

Parameter 4

Pixel component value.

Description

Sets the corresponding pixel component to the given value.

Return value

0 : Operation has been completed successfully

<0: Error setting the pixel component value

Function

vaSi_Image_GetPixelValue

Syntax

int vaSi_Image_GetPixelValue (va_image_handle imageHandle, uint64_t imagePos, unsigned int compIndex, int64_t *value)

Parameter 1

Image handle.

Parameter 2

Position within the frame.

Parameter 3

Component index.

Parameter 4

Return parameter for pixel component value

Description

Returns the corresponding pixel component value.

Return value

0 : Operation has been completed successfully

<0: Error getting the pixel component value

Function

vaSi_ImageFormat_SetProperty

Syntax

int vaSi_ImageFormat_SetProperty (va_image_format_handle formatHandle, const char* propType, const va_data* propData)

Parameter 1

Image format handle.

Parameter 2

Enum value identifying the property which shall be set.

Parameter 3

Pointer to data structure which holds the new property.

Description

Sets properties of the image format referenced by the handle. Following properties may be set via this function:

Protocol: Set image protocol where *propData has the type VA_ENUM and is set to one of the following values:

  • VALT_IMAGE2D

  • VALT_LINE1D

ColorFormat: Set image protocol where *propData has the type VA_ENUM and is set to one of the following values:

  • VAF_GRAY

  • VAF_COLOR

ColorFlavor: Set image protocol where *propData has the type VA_ENUM and is set to one of the following values:

  • FL_NONE

  • FL_HSI

  • FL_YUV

  • FL_LAB

  • FL_RGB

  • FL_XYZ

Parallelism: Set parallelism (type VA_INT32)

ComponentCount: Set number of pixel components (type VA_INT32)

ComponentWidth: Set pixel component width (type VA_INT32)

Arithmetic: Set pixel component arithmetic where *propData has the type VA_ENUM and is set to one of the following values:

  • UNSIGNED

  • SIGNED

MaxImgHeight: Set max. image height (type VA_INT32)

MaxImgWidth: Set max. image width (type VA_INT32)

Return value

0 : Property has been set successfully

VA_SIM_INVALID_PARAMETER: Cannot identify property

VA_SIM_INVALID_TYPE: Property data has wrong format

VA_SIM_INVALID_VALUE: Property data has invalid value

Function

vaSi_ImageFormat_GetProperty

Syntax

int vaSi_ImageFormat_GetProperty (va_image_format_handle formatHandle, VAImageFormatProperty propType, va_data* propData)

Parameter 1

Image format handle.

Parameter 2

Enum value identifying the property which shall be queried.

Parameter 3

Pointer to data structure which will be overwritten by the queried property.

Description

Queries properties of the image format referenced by the handle. The properties which may be queried are identical to the ones which can be set through the function vaSi_ImageFormat_SetProperty().

Return value

0 : Property has been queried successfully

VA_SIM_INVALID_PARAMETER: Cannot identify property

VA_SIM_INVALID_TYPE: Property data has wrong format

Function

vaSi_CreateStatusMessage

Syntax

int vaSi_CreateStatusMessage (va_custom_op_sim_handle simHandle, va_status_handle *newMessage)

Parameter 1

Simulation handle.

Parameter 2

Return parameter for created error message.

Description

Create a status message which may be submitted to the simulation engine.

Return value

0 : OK

<0: Can’t create message

Function

vaSi_SetStatusMessageProperty

Syntax

int vaSi_SetStatusMessageProperty (va_custom_op_sim_handle simHandle, va_status_handle message, const char* propName, const va_data* propValue)

Parameter 1

Simulation handle.

Parameter 2

Status message handle.

Parameter 3

Name of property which shall be set.

Parameter 4

New property value

Description

Alter status message property. Following properties may be set via this function:

Code: Set error code (type VA_INT32)

Severity: Set severity level where the data (type VA_ENUM) must be one of the following values:

  • VA_INFO

  • VA_WARNING

  • VA_ERROR

Description: Set string description of status (type VA_STRING)

Function

vaSi_SendStatusMessage

Syntax

int vaSi_SendStatusMessage (va_custom_op_sim_handle simHandle, va_status_handle message)

Parameter 1

Simulation handle.

Parameter 2

Handle of status message which shall be submitted.

Description

Submitted status message to the simulation engine.

Return value

0 : OK

<0: Can’t submit message

Creating Custom Operator Documentation

Documentation of the operator should be provided as an HTML file. When available, all files which make up the documentation need to be specified under tab GeneralHTML Help Files:

The first file that is specified is interpreted to be the starting point of the operator’s documentation. The naming convention for this file is: <NameOfCustomOperator>.htm.

Make sure you provide a CSS file. Make sure you also provide all related image files.

You can use the operator template provided in the VisualApplets install directory in subdirectory Examples/CustomLibrary/OperatorTemplate.

Completing the Custom Operator

When you have wrapped your HDL code so that its interface matches the generated black box, you need to proceed some last steps for completing your custom operator:

  1. Create a netlist out of your implementation.

    [Tip] Set Add IO Buffer = NO

    When creating the netlist, make sure that your synthesis tool doesn’t automatically add IO buffers. In case you use XST for netlist synthesis you set

    Add IO Buffer = NO

    Otherwise, the resulting NGC file will cause errors during the VisualApplets build flow.

    [Tip] Warnings During Netlist Generation

    When generating the net list, warnings may be output concerning unused IO Ports of the custom operator interface. Unused IO Ports are all ports that were generated according to your operator definition, but are not connected with your IP core. You may ignore these warnings.

    Examples of this behavior are all custom operator examples you find in the Examples directory of your VisualApplets installation:

    \Examples\CustomLibrary

  2. If required, also define a constraints file (*.ucf format if you use Xilinx ISE, *.xdc format if you use Xilinx Vivado).

  3. Optionally, set up the operator’s software interface as described in section 'Defining the Custom Operator’s Software Interface'.

  4. Optionally, create the operator documentation as described in section 'Creating Custom Operator Documentation'.

Now, you need to complete the operator definition in VisualApplets. To do so, proceed as follows.

Required steps:

  1. Go to the Cores tab.

  2. Specify the netlist file you generated.

  3. Specify the constraints file if you defined constraints.

  4. Specify the supported devices: The device name is the name of the FPGA type of the target platform. Please use exactly the same spelling as provided in the project info box of VisualApplets. If several FPGA types are supported, use a space separated list of names.

    If a design uses the custom operator, but the FPGA on the target platform is not in this list, the DRC will report an error that the operator is not supported by the target platform.

  5. Specify the supported Xilinx Tool(s). You can check the boxes for both ISE and Vivado. Netlists generated with ISE are usually also compatible with the Vivado build flow but you should check whether this is the case for your operator implementation. You need to define the minimal version number of the tool which supports the given netlist. Typically this would be the version which you used for creating the net list.

    If a design uses the custom operator, but the specified tools are not used for building the design, the DRC will report an error that the operator is not supported by the target platform.

    [Tip] Defining Multiple Cores

    You can define multiple cores for the same custom operator. This will allow to use device and tool specific implementations of the custom operator so for different target platforms the appropriate implementation is chosen for building an applet.

    Optional steps:

  6. Optionally, enter the consumption of logic resources by the operator. Simply enter the values estimated by the Xilinx tools during generation of netlist.

  7. Under the General tab, specify the path to your simulation library (the custom operator’s software interface).

  8. Under the General tab, specify the path to the icon file. This is the file that contains the icon that will be used when your custom operator is displayed in VisualApplets.

  9. Under the General tab, specify all files that make up your custom operator documentation. Make sure you also provide a CSS file and all related image files.

  10. If you want to protect your operator design: In the left bottom corner, activate the option Protected. In the dialog that opens:

    1. Make sure protection mode Password is activated.

    2. Enter your password.

    3. Click OK.

    You can always protect your custom operator design also at a later point of time, using the context menu of the custom library element.

    [Tip] Protecting Options

    After protection has been enabled, the custom operator is made a black box. There are two ways to protect a custom operator design:

    • Protection via password: The custom operator design can afterwards be opened and edited via password. Users that do not have the password will not be able to see any details of the custom operator (black box).

    • Irreversible protection: If you select protection mode One-Way, the custom operator is made a black box forever and cannot be re-opened, not even by yourself.

    "One-Way" protection is irreversible: If you select protection mode One Way (instead of Password), the custom library element can never be re-opened, not even by yourself. If you plan to enhance the element at a later point of time, make sure you select protection mode Password instead. Alternatively, you can save a copy of the element (as a hierarchical box or a non-protected operator) before enabling this protection mode.

  11. Click Save.

Now, your new custom operator is ready for being used in designs.

Using New Custom Operators

Distributing the Custom Library or the Individual Custom Operator

A custom library with all contained operators is stored as one single <LibaryName>.val or <LibaryName>.vl file.

<LibaryName> is the name of the custom library.

This file can be distributed and directly applied in VisualApplets. It simply needs to be copied into the Custom Library directory which is specified in the VisualApplets settings ( SettingsSystem SettingsPathsCustom Libraries

  1. Copy the new <LibaryName>.val or <LibaryName>.vl file to the Custom Library directory of your VisualApplets installation.

  2. Re-scan the custom library in the VisualApplets GUI: Right-click on the library name and from the sub menu select Rescan Custom Library Directory.

In the VisualApplets examples directory, you find a ready-to-use library called CustomLibrary.vl

which contains all example operators.

Update from Custom Library

When you make changes to a custom operator, these changes are not reflected in the designs where you already use the custom operator. Therefore, you need to update the custom operator instances in the designs.

  1. Right-click on the operator.

  2. From the sub-menu, select Update from Custom Library or Quick Update from Custom Library.

The update mechanism for Custom Libraries is exactly the same as for User Libraries.

Importing and Exporting Individual Custom Operators

You can import and export individual custom operators by importing/exporting the XML definition of the operator.

To import a custom operator:

  1. Right-click on the custom library where you want to import the custom operator to.

  2. From the sub-menu, select Import OperatorFrom XML.

  3. Specify the path to the custom operator’s XML definition and click Open.

    Immediately, the Edit Custom Operator dialog opens:

  4. Click Save.

    After saving, the imported operator is directly available in the custom library:

Operator Template and Examples

Examples

In the install directory, you find three completed custom operators which you can use as reference. You find the examples here:

\Examples\CustomLibrary

Custom Operator Template

In the install directory, you find a custom operator template which you can use for defining your custom operators.

\Examples\CustomLibrary To use the custom operator template:

  1. Right-click on the custom library where you want to create the new custom operator in.

  2. From the sub-menu, select Import OperatorFrom XML.

  3. Specify the path to the operator template.

  4. Click Open.

    Immediately, the Edit Custom Operator dialog opens:

  5. Give a name to your new custom operator and proceed as described in section 'Defining an Individual Custom Operator via GUI'.

XML Format for Custom Operator Specification

The definition of a custom operator is stored in XML format. A concerning XML file can be exported from the operator library or an operator can be imported using an earlier exported XML file.

In the following, we describe the required parameters where the parameter name is related to an XML tag with the same name. A parameter like ImgInInfo will translate to an XML entry like:

<ImgInInfo> ImgInPortNames </ImgInInfo> where ImgInPortNames is the value which in this case would be a sequence of port names. The parameters are hierarchically ordered. In the following tables, lines with gray background will notify the hierarchy position where the parameters are expected.

Simple parameter values can be of following types:

  • Choice: the allowed values are YES or NO

  • String: an ASCII string without whitespace

  • Integer

  • Floating-point

Some parameters are composed as a structure of values where arrays or records are possible elements for structuring. Arrays are entered by a list of values separated by white space where the values themselves may be structured. Records are entered by a scheme like follows where RecordName is the record identifier, attrX are the identifiers for the record entries and attrXValue are the values:

<RecordName attr1=”attr1Value” .. attrN=”attrNValue”/>

An example would be providing a record called port with entries for name and width:

<port name=”flag” width=”4”/>

The root tag of the XML format is Operator with an attribute name where the custom operator name should be provided:

<Operator name=”XYZ”>
…
</Operator>
   
[Tip] Comply with VHDL Naming Conventions

When defining the operator name in the VA GUI, make sure you conform to the VHDL naming conventions.

VHDL valid names are defined as follows:

A valid name for a port, signal, variable, entity name, architecture body, or similar object consists of a letter followed by any number of letters or numbers, without space. A valid name is also called a named identifier. VHDL is not case sensitive. However, an underscore may be used within a name, but may not begin or end the name. Two consecutive underscores are not permitted.

Parameter Name

Type

Description

Vendor

String

Name of Vendor.

Version

String

Version number of the operator. The value can be freely chosen and is intended for version identification by the user.

Cores

Array of String

List of core netlists for the operator. The first string must be Core0 and must always be there. If more than one core is available the naming convention for them is Core<N> where <N> is a integer number incremented with every core.

LibraryFile

String

Quoted name of file containing software library (dynamic link library) containing the high-level simulation model for the operator.

IconFile

String

Quoted name of file containing the operator icon.

HtmlHelpFiles

Array of String

List of quoted file names which contain help content (html + images). The first file is considered as the main HTML file.

Table 4. Operator/Info


Parameter Name

Type

Description

RegInInfo

Array of String

List of names of later defined info structures (Operator/RegIn) describing write register ports.

RegOutInfo

Array of String

List of names of later defined info structures (Operator/RegOut) describing read register ports.

ImgInSyncMode

String

String defining whether the inputs at the ImgIn ports are synchronous or asynchronous to each other. This string may either be Sync or Async.

ImgInInfo

Array of String

List of names of later defined info structures (Operator/ImgIn) describing the properties of the image input ports. Several list entries may refer to the same structure which then means that several ports of the same kind of image input interface are available.

ImgOutInfo

Array of String

List of names of later defined info structures (Operator/ImgOut) describing the properties of the image output ports. Several list entries may refer to the same structure which then means that several ports of the same kind of image output interface are available.

GPIn

Array of String

List of pin names for general purpose signal inputs.

GPOut

Array of String

List of pin names for general purpose signal outputs.

MemInfo

Array of String

List of names of later defined info structures (Operator/Mem) describing the properties of the memory interface ports. Several list entries may refer to the same structure which then means that several ports of the same kind of memory interface are available.

Table 5. Operator/IO


Parameter Name

Type

Description

NrLut

Integer

Number of FPGA LUT elements consumed by the operator

NrRegs

Integer

Number of FPGA registers consumed by the operator

NrBlockRam

Integer

Number of block ram elements consumed by the operator

NrEmbeddedMult

Integer

Number of embedded multipliers consumed by the operator

Table 6. Operator/Properties


Image input port specification is done by following syntax within the configuration file:

<ImgIn name=”IMG_IN_IDENTIFIER”> Parameters </ImgIn>;

Here IMG_IN_IDENTIFIER is one of the image input port names which have been provided in the above parameter Operator/IO/ImgInInfo. The content Parameters is specifying the properties of the image interface port:

Parameter Name

Type

Description

Width

Integer

Width of the image data port

FIFODepth

Integer

Depth of the buffer FIFO for input data which at least needs to be provided by the VA core. The value must be a power of two minus 1 between 15 and 1023.

Formats

Array of Record

List of image format records ImgFormat which are supported by the port. For the naming scheme of image formats see below.

Table 7. Operator/ImgIn


The image format records have the following structure:

<ImgFormat name=”FORMAT” maxWidth=”X1” maxHeight=”Y1” alias=”NAME1”/>

The entry FORMAT is a String value for an image format coded by the below discussed naming scheme for image formats. The attributes maxWidth and maxHeight are optional and fix the limits of image size. If they are not present, the image size constraints can be freely chosen by the user within VisualApplets later on. The attribute alias is optional as well and, if present, defines the name under which the format will be displayed in the GUI.

Image output port specification is done by following syntax within the configuration file:

<ImgOut name=”IMG_OUT_IDENTIFIER”> Parameters </ImgOut>;

Here IMG_OUT_IDENTIFIER is one of the image output port names which have been provided in the above parameter Operator/IO/ImgOutInfo. The content Parameters is specifying the properties of the image interface port:

Parameter Name

Type

Description

Width

Integer

Width of the image data port

FIFODepth

Integer

Depth of the buffer FIFO for output data which at least needs to be provided by the VA core. The value must be a power of two minus 1 between 15 and 1023.

Formats

Array of Record

List of image format records ImgFormat which are supported by the port. For the naming scheme of image formats see below.

Table 8. Operator/ImgOut


Image formats are coded by the following naming scheme:

{BaseFormat}{BitsPerPixel}x{Parallelism}

Optionally there can be suffixes for image dimension and the notification of signed component data:

{BaseFormat}{BitsPerPixel}x{Parallelism}x{Dimension}{Sign}

The meaning of the dimension is as follows:

  • Dimension = 2 – a two-dimensional image means that the image is structured both by end-of-line and end-of-frame markers.

  • Dimension = 1 – a one-dimensional image means that there are no end-of-frame markers which divide the incoming lines into frames.

When no dimension is specified a value of two is assumed. The suffix {Sign} can be s for signed pixel components or u for unsigned values where the default value is u when no such suffix is provided. Supported color formats are rgb, yuv, hsi, lab and xyz.

Examples are:

  • gray8x4 – gray format with 8-bit pixel and parallelism 4

  • rgb24x2 – rgb color format with 3x8-bit pixel and parallelism 2

  • gray16x1 – gray format with 16-bit pixel, only single pixel in a data word

  • gray8x4x1 – one dimensional gray image with 8-bit per pixel and parallelism 4

  • gray16x1s – gray image with signed 16-bit components, only single pixel in a data word

Register input port specification is done by following syntax within the configuration file:

<RegIn name=”REG_IN_IDENTIFIER”> Parameters </RegIn>;

Here REG_IN_IDENTIFIER is one of the register input port names which have been provided in the above parameter Operator/IO/RegInInfo. The content Parameters is specifying the properties of the register interface port:

Parameter Name

Type

Description

Width

Integer

Width of the register port

Table 9. Operator/RegIn


Register output port specification is done by following syntax within the configuration file:

<RegOut name=”REG_OUT_IDENTIFIER”> Parameters </RegOut>;

Here REG_OUT_IDENTIFIER is one of the register output port names which have been provided in the above parameter Operator/IO/RegOutInfo. The content Parameters is specifying the properties of the register interface port:

Parameter Name

Type

Description

Width

Integer

Width of the register port

Table 10. Operator/RegOut


Memory interface specification is done by sections with following syntax within the configuration file:

<Mem name=”MEM_IDENTIFIER”> Parameters </MEM>

Here MEM_IDENTIFIER is one of the memory port names which have been provided in the above described parameter Operator/IO/MemInfo. The content Parameters is specifying the properties of the memory interface:

Parameter Name

Type

Description

DataWidth

Integer

Data width

AddrWidth

Integer

Address width

WrFlagWidth

Integer

Width of flag for marking write accesses. This parameter must be >= 1.

RdFlagWidth

Integer

Width of flag for marking read accesses. This parameter must be >= 8.

WrCntWidth

Integer

Width of port for communicating the number of available write commands

RdCntWidth

Integer

Width of port for communicating the number of available read commands

SyncMode

String

This parameter signals the relation of the memory interface clock and the design clock. Following values are possible:

SyncToDesignClk – memory interface ports are synchronous to iDesignClk.

SyncToDesignClk2x – memory interface ports are synchronous to iDesignClk2x.

Table 11. Operator/Mem


Specification of IP core netlists is done by sections with following syntax within the configuration file:

<Core name=”CORE_IDENTIFIER”> Parameters </Core>

Here Core_IDENTIFIER is one of the core names which have been provided in the above described parameter Operator/Cores. The content Parameters is specifying the properties of the IP core:

Parameter Name

Type

Description

Devices

Array of String

List of FPGA device names which are supported by the core (Example: XC3S1600E XC3S4000).

NetlistFile

String

Quoted UTF-8 encoded file name for the net list.

ConstraintsFile

String

Quoted UTF-8 encoded file name for an optional constraints file.

MinVersionISE

String

Minimum version number of ISE tool flow which can use the given netlist (Example: 14.6 for ISE 14.6). If ISE is not supported this string is empty.

MinVersion

String

Minimum version number of Vivado tool flow which can use the given netlist (Example: 2014.4 for Vivado 2014.4). If Vivado is not supported this string is empty.

Table 12. Operator/Core