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PLCamera.CounterTriggerSourceEnum Class#

Sets the signal used to start the selected counter. If you start a counter, it will not necessarily start counting. If and when the counter counts, depends on the Counter Event Source parameter value.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

Visibility: Expert

Selected by: CounterSelector

The feature documentation may provide more information.

Inheritance Hierarchy#

System.Object
  Basler.Pylon.ParameterListEnum
    Basler.Pylon.PLCamera.CounterTriggerSourceEnum

Constructors#

 NameDescription
Public methodPLCamera.CounterTriggerSourceEnum Initializes a new instance of the PLCamera.CounterTriggerSourceEnum class
 

Properties#

 NameDescription
Public propertyAcquisitionActive

The selected counter can be started by an Acquisition Active signal.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

Public propertyAction1

The selected counter can be started by an action command that is defined by action signal 1.

Applies to: ace 2 GigE

Public propertyAction2

The selected counter can be started by an action command that is defined by action signal 2.

Applies to: ace 2 GigE

Public propertyCounter1Active

The selected counter can be started by a Counter 1 Active signal. By default, a Counter 1 Active signal is generated whenever counter 1 is started. You can change this behavior using the Counter Event Activation parameter.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

Public propertyCounter1End

The selected counter can be started by a Counter 1 End signal. A Counter 1 End signal is generated whenever counter 1 is stopped, reset, or when it has reached its maximum value.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

Public propertyCounter1Start

The selected counter can be started by a Counter 1 Start signal. A Counter 1 Start signal is generated whenever counter 1 is started.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

Public propertyCounter2Active

The selected counter can be started by a Counter 2 Active signal. By default, a Counter 2 Active signal is generated whenever counter 2 is started. You can change this behavior using the Counter Event Activation parameter.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

Public propertyCounter2End

The selected counter can be started by a Counter 2 End signal. A Counter 2 End signal is generated whenever counter 2 is stopped, reset, or when it has reached its maximum value.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

Public propertyCounter2Start

The selected counter can be started by a Counter 2 Start signal. A Counter 2 Start signal is generated whenever counter 2 is started.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

Public propertyCxpTrigger0

The selected counter can be started by a CXP Trigger 0 signal.

Applies to: boost CoaXPress

Public propertyCxpTrigger1

The selected counter can be started by a CXP Trigger 1 signal.

Applies to: boost CoaXPress

Public propertyExposureActive

The selected counter can be started by an Exposure Active signal. By default, an Exposure Active signal is generated whenever exposure is started. You can change this behavior using the Counter Event Activation parameter.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

Public propertyExposureStart

The selected counter can be started by an Exposure Start signal.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

Public propertyExposureTriggerWait

The selected counter can be started by an Exposure Trigger Wait signal.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

Public propertyFrameBurstActive

The selected counter can be started by a Frame Burst Active signal.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

Public propertyFrameBurstTriggerWait

The selected counter can be started by a Frame Burst Trigger Wait signal.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

Public propertyFrameTriggerWait

The selected counter can be started by a Frame Trigger Wait signal.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

Public propertyLine1

The selected counter can be started by a Line 1 signal.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

Public propertyLine2

The selected counter can be started by a Line 2 signal.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

Public propertyLine3

The selected counter can be started by a Line 3 signal.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

Public propertyLine4

The selected counter can be started by a Line 4 signal.

Applies to: dart 2 USB

Public propertyName The full name of CounterTriggerSource (Overrides ParameterListEnum.Name.)
Public propertyOff

The selected counter is disabled and can't be started.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

Public propertyPeriodicSignal1

The selected counter can be started by a Periodic Signal 1 signal.

Applies to: ace 2 GigE

Public propertySoftwareSignal1

The selected counter can be started by a Software Signal 1 signal.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

Public propertySoftwareSignal2

The selected counter can be started by a Software Signal 2 signal.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

Public propertySoftwareSignal3

The selected counter can be started by a Software Signal 3 signal.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

Public propertyTimer1Active

The selected counter can be started by a Timer 1 Active signal. By default, a Timer 1 Active signal is generated whenever timer 1 is started. You can change this behavior using the Counter Event Activation parameter.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

Public propertyTimer1End

The selected counter can be started by a Timer 1 End signal. A Timer 1 End signal is generated whenever timer 1 has elapsed.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

Public propertyTimer2Active

The selected counter can be started by a Timer 2 Active signal. By default, a Timer 2 Active signal is generated whenever timer 2 is started. You can change this behavior using the Counter Event Activation parameter.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

Public propertyTimer2End

The selected counter can be started by a Timer 2 End signal. A Timer 2 End signal is generated whenever timer 2 has elapsed.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

 

Methods#

 NameDescription
Public methodToString The full name of CounterTriggerSource (Overrides Object.ToString()()()().)
 

PLCamera.CounterTriggerSourceEnum.ToString Method#

The full name of CounterTriggerSource

Return Value#

Type: String
Returns the full name of CounterTriggerSource

PLCamera.CounterTriggerSourceEnum Constructor#

Initializes a new instance of the PLCamera.CounterTriggerSourceEnum class

PLCamera.CounterTriggerSourceEnum.AcquisitionActive Property#

The selected counter can be started by an Acquisition Active signal.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

PLCamera.CounterTriggerSourceEnum.Action1 Property#

The selected counter can be started by an action command that is defined by action signal 1.

Applies to: ace 2 GigE

PLCamera.CounterTriggerSourceEnum.Action2 Property#

The selected counter can be started by an action command that is defined by action signal 2.

Applies to: ace 2 GigE

PLCamera.CounterTriggerSourceEnum.Counter1Active Property#

The selected counter can be started by a Counter 1 Active signal. By default, a Counter 1 Active signal is generated whenever counter 1 is started. You can change this behavior using the Counter Event Activation parameter.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

PLCamera.CounterTriggerSourceEnum.Counter1End Property#

The selected counter can be started by a Counter 1 End signal. A Counter 1 End signal is generated whenever counter 1 is stopped, reset, or when it has reached its maximum value.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

PLCamera.CounterTriggerSourceEnum.Counter1Start Property#

The selected counter can be started by a Counter 1 Start signal. A Counter 1 Start signal is generated whenever counter 1 is started.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

PLCamera.CounterTriggerSourceEnum.Counter2Active Property#

The selected counter can be started by a Counter 2 Active signal. By default, a Counter 2 Active signal is generated whenever counter 2 is started. You can change this behavior using the Counter Event Activation parameter.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

PLCamera.CounterTriggerSourceEnum.Counter2End Property#

The selected counter can be started by a Counter 2 End signal. A Counter 2 End signal is generated whenever counter 2 is stopped, reset, or when it has reached its maximum value.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

PLCamera.CounterTriggerSourceEnum.Counter2Start Property#

The selected counter can be started by a Counter 2 Start signal. A Counter 2 Start signal is generated whenever counter 2 is started.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

PLCamera.CounterTriggerSourceEnum.CxpTrigger0 Property#

The selected counter can be started by a CXP Trigger 0 signal.

Applies to: boost CoaXPress

PLCamera.CounterTriggerSourceEnum.CxpTrigger1 Property#

The selected counter can be started by a CXP Trigger 1 signal.

Applies to: boost CoaXPress

PLCamera.CounterTriggerSourceEnum.ExposureActive Property#

The selected counter can be started by an Exposure Active signal. By default, an Exposure Active signal is generated whenever exposure is started. You can change this behavior using the Counter Event Activation parameter.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

PLCamera.CounterTriggerSourceEnum.ExposureStart Property#

The selected counter can be started by an Exposure Start signal.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

PLCamera.CounterTriggerSourceEnum.ExposureTriggerWait Property#

The selected counter can be started by an Exposure Trigger Wait signal.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

PLCamera.CounterTriggerSourceEnum.FrameBurstActive Property#

The selected counter can be started by a Frame Burst Active signal.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

PLCamera.CounterTriggerSourceEnum.FrameBurstTriggerWait Property#

The selected counter can be started by a Frame Burst Trigger Wait signal.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

PLCamera.CounterTriggerSourceEnum.FrameTriggerWait Property#

The selected counter can be started by a Frame Trigger Wait signal.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

PLCamera.CounterTriggerSourceEnum.Line1 Property#

The selected counter can be started by a Line 1 signal.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

PLCamera.CounterTriggerSourceEnum.Line2 Property#

The selected counter can be started by a Line 2 signal.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

PLCamera.CounterTriggerSourceEnum.Line3 Property#

The selected counter can be started by a Line 3 signal.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

PLCamera.CounterTriggerSourceEnum.Line4 Property#

The selected counter can be started by a Line 4 signal.

Applies to: dart 2 USB

PLCamera.CounterTriggerSourceEnum.Name Property#

The full name of CounterTriggerSource

PLCamera.CounterTriggerSourceEnum.Off Property#

The selected counter is disabled and can't be started.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

PLCamera.CounterTriggerSourceEnum.PeriodicSignal1 Property#

The selected counter can be started by a Periodic Signal 1 signal.

Applies to: ace 2 GigE

PLCamera.CounterTriggerSourceEnum.SoftwareSignal1 Property#

The selected counter can be started by a Software Signal 1 signal.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

PLCamera.CounterTriggerSourceEnum.SoftwareSignal2 Property#

The selected counter can be started by a Software Signal 2 signal.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

PLCamera.CounterTriggerSourceEnum.SoftwareSignal3 Property#

The selected counter can be started by a Software Signal 3 signal.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

PLCamera.CounterTriggerSourceEnum.Timer1Active Property#

The selected counter can be started by a Timer 1 Active signal. By default, a Timer 1 Active signal is generated whenever timer 1 is started. You can change this behavior using the Counter Event Activation parameter.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

PLCamera.CounterTriggerSourceEnum.Timer1End Property#

The selected counter can be started by a Timer 1 End signal. A Timer 1 End signal is generated whenever timer 1 has elapsed.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

PLCamera.CounterTriggerSourceEnum.Timer2Active Property#

The selected counter can be started by a Timer 2 Active signal. By default, a Timer 2 Active signal is generated whenever timer 2 is started. You can change this behavior using the Counter Event Activation parameter.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB

PLCamera.CounterTriggerSourceEnum.Timer2End Property#

The selected counter can be started by a Timer 2 End signal. A Timer 2 End signal is generated whenever timer 2 has elapsed.

Applies to: ace 2 GigE, ace 2 USB, boost CoaXPress and dart 2 USB